ubg_3d2d_position_to_ray
Syntax:
ubg_3d2d_position_to_ray(x, y, translator)
Arguments:
Argument Name | Type | Description |
---|---|---|
x | real | x-position in the viewport |
y | real | y-position in the viewport |
translator | array | translator to use for transformation |
Returns: (array)
Description:
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